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Normal map not showing correctly on 2d sprite

Hi I have a simple circle sprite and a normal map made for it. When i add the normal map material i get something strange. it adds weird hexagonal shape behind the circle where as both the sprite and...

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Particle system fine in Editor but Wrong in android build

Hi i have a particle system that works in editor but when i build and run on android it gets very small. im using standard shader because i need to change the color of the material in runtime. The...

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Share screen and text on social media

Hi I have this code that works on one of my game but on the other game the picture is not being taken but the text is there. when i try to send it on for example watsapp then error occours saying...

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How to seperate/decouple UI and player code

Hi i have 3 buttons each of which set a different projectile for a player to shoot i can have each buttons refer to the player and set the player.projectileToshoot relative to the button pressed...but...

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button to select what player shoots

The Player shoots automatically..what it shoots depends upon which button is clicked button 1 clicked then projectile 1 is shot...button 2 clicked then projectile 2 is shot and so on I have buttons...

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change value of prefab field in a array of prefabs

Hi i have array of SpikeArea prefabs ![alt text][1] each prefab has a field called Area Size ![alt text][2] I want to know how can i expose Area Size field in the AreasList array above so that i can...

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